Games and Gaming in Medieval Literature
The New Middle Ages
Springer
ISBN 9781349561483
Taschenbuch/Paperback
The first-of-its-kind, Games and Gaming in Medieval Literature explores the depth and breadth of games in medieval literature and culture. Chapters span from the twelfth to the sixteenth centuries, and cover England, France, Denmark, Poland, and Spain, re-examining medieval games in diverse social settings such as the church, court, and household.